Silently lifting up from the ground level of a mysterious pond, you are surrounded by a comforting darkness, where the sunlights barely filter through the trees.
A view able to travel far away and the cleanest air on the planet makes freedom look so obvious. Wear your boots, be a part of the Alps wildlife, and remember to take the deepest breaths you can.
Silently lifting up from the ground level of a mysterious pond, you are surrounded by a comforting darkness, where the sunlights barely filter through the trees.
A view able to travel far away and the cleanest air on the planet makes freedom look so obvious. Wear your boots, be a part of the Alps wildlife, and remember to take the deepest breaths you can.
Completely lost between the spectral dance of the trees, there is so much you would have preferred not to hear. The best you can do is keeping your fire alive.
Completely lost between the spectral dance of the trees, there is so much you would have preferred not to hear. The best you can do is keeping your fire alive.
Leave earthly dimension behind and get used to the sounds you will hear fo the rest of your existence.
Leave earthly dimension behind and get used to the sounds you will hear fo the rest of your existence.
UPCOMING…
UPCOMING…
Fmod® is the main engine behind every diorama. This unique software is one of the most employed in the videogames industry as it offers almost infinite ways to integrate audio material into an adaptive environment.
One of the most interesting functionality this project takes advantage of is a module that procedurally randomizes the playback of prearranged audio material. Rather than assigning a simple audio loop to each element of every diorama, this module allows to randomly insert shorter audio clips along the track, generating what we can call a never-repeating loop.
It is well known that many people while studying, working, or chilling, like to play environmental audio backgrounds to focus. Even if this platform is designed for a broad user base, audio background generation is the easiest way to enjoy Sound Diorama. Find the perfect balance between every element of a diorama, set the soundscape you generated at a slightly audible volume, and let it play.
To delve into the adventure, role-players around the world love to enrich their game sessions with contextual audio backgrounds. What if the dungeon master could resort to a well structured and customizable sonic environment to dramatize some drastic turn of events? A platform where music can dynamically react to events can be a precious asset: from emphasizing the defeat of a boss to celebrate the deiscovery of a treasure, Soundscape got you covered!
Even children in both didactic and recreational contexts may be curious to explore all the acoustic interactions present in every diorama.
*Since this platform is still expanding, don’t be upset if you cannot find the environment you were looking for. Feel free to contact me: I will be glad to help you to create a fully customized soundscape with music, cinematic effects and anything that you may have thought about.
The content of each diorama isn’t just about environmental sounds. The enthusiasm for medium such as video games and movies, led me to recreate something that take inspiration from these worlds, where you don’t actually need to be maniacally accurate, rather ideal and subliminal. The musical content associated to each diorama is specifically composed and produced to give back to the listener an ideal perception of the place he chosed to visit. This, even if it means a significantly longer production time, represent one of the most important aspects in order to experiment around environmental identity.
Fmod® is the main engine behind every diorama. This unique software is one of the most employed in the videogames industry as it offers almost infinite ways to integrate audio material into an adaptive environment.
One of the most interesting functionality this project takes advantage of is a module that procedurally randomizes the playback of prearranged audio material. Rather than assigning a simple audio loop to each element of every diorama, this module allows to randomly insert shorter audio clips along the track, generating what we can call a never-repeating loop.
It is well known that many people while studying, working, or chilling, like to play environmental audio backgrounds to focus. Even if this platform is designed for a broad user base, audio background generation is the easiest way to enjoy Sound Diorama. Find the perfect balance between every element of a diorama, set the soundscape you generated at a slightly audible volume, and let it play.
To delve into the adventure, role-players around the world love to enrich their game sessions with contextual audio backgrounds. What if the dungeon master could resort to a well structured and customizable sonic environment to dramatize some drastic turn of events? A platform where music can dynamically react to events can be a precious asset: from emphasizing the defeat of a boss to celebrate the deiscovery of a treasure, Soundscape got you covered!
Even children in both didactic and recreational contexts may be curious to explore all the acoustic interactions present in every diorama.
*Since this platform is still expanding, don’t be upset if you cannot find the environment you were looking for. Feel free to contact me: I will be glad to help you to create a fully customized soundscape with music, cinematic effects and anything that you may have thought about.
The content of each diorama isn’t just about environmental sounds. The enthusiasm for medium such as video games and movies, led me to recreate something that take inspiration from these worlds, where you don’t actually need to be maniacally accurate, rather ideal and subliminal. The musical content associated to each diorama is specifically composed and produced to give back to the listener an ideal perception of the place he chosed to visit. This, even if it means a significantly longer production time, represent one of the most important aspects in order to experiment around environmental identity.
Pavia, Italy
+39 3382551236
massimiliano.manella@outlook.it